Name: inMesh (in) Type: polyMesh Default: — Note: Pass mesh information to the node. Tip: connect outMesh of polygon mesh to inMesh of polyInfo node.
Name: worldMatrix (iwm) Type: matrix Default: — Note: The worldMatrix instanced attribute is the 4×4 transformation matrix that transforms the object to world-space. Tip: connect worldMatrix of polygon mesh to worldMatrix of polyInfo node.
Name: inVertexId (vid) Type: long Default: 0 Note: Specifies vertexID.
Name: vertexCount (vc) Type: long Default: 0 Note: Returns vertex count of connected mesh.
Name: wsVertexPosition (wvp) Type: point Default: 0.0, 0.0, 0.0 Note: Returns vertex position in world space.
Name: osVertexPosition (ovp) Type: point Default: 0.0, 0.0, 0.0 Note: Returns vertex position in object space.
Name: wsVertexNormal (wvn) Type: point Default: 0.0, 0.0, 0.0 Note: Returns end point of vertex normal in world space.
Name: osVertexNormal (ovn) Type: point Default: 0.0, 0.0, 0.0 Note: Returns end point of vertex normal in object space.
Name: inEdgeId (eid) Type: long Default: 0 Note: Specifies edgeID.
Name: edgeCount (ect) Type: long Default: 0 Note: Returns edge count of connected mesh.
Name: wsEdgeCenterPosition (wep) Type: point Default: 0.0, 0.0, 0.0 Note: Returns the edge center position in world space.
Name: osEdgeCenterPosition (oep) Type: point Default: 0.0, 0.0, 0.0 Note: Returns the edge center position in object space.
Name: edgeLength (ect) Type: float Default: 0.0 Note: Returns edge length of specified edgeID.
Name: inFaceId (fid) Type: long Default: 0 Note: Specifies faceID.
Name: faceCount (vc) Type: long Default: 0 Note: Returns face count of connected mesh.
Name: wsFacePosition (wfp) Type: point Default: 0.0, 0.0, 0.0 Note: Returns face position center in world space.
Name: osFacePosition (ofp) Type: point Default: 0.0, 0.0, 0.0 Note: Returns face position center in object space.
Name: wsFaceNormal (wfn) Type: point Default: 0.0, 0.0, 0.0 Note: Returns end point of face normal in world space.
Name: osFaceNormal (ofn) Type: point Default: 0.0, 0.0, 0.0 Note: Returns end point of face normal in object space.