It is composed of a set of mathematics and utility nodes (over 60 functions) for Maya to control shading networks, Key frame and procedural animation, Character or vehicles rigs without writing expression. This will result a faster evaluation of DG network; Also supports Maya’s native renderer and Mental ray.
Angular AnimcurveSpeed Cardinal ConditionRange Constant Curvefunc Exponential Factorial Limit Limit Animcurve Limit MinMax Parabolic Tlgamma Trigonometric Polyinfo