Name: input (in) Type: float Default: 0.0 Note: The input value/Term that should be check.
Name: operation (opt) Type: enum Default: 0 Note: Specifies type of operation. type could be :
0: InRange [include Min/Max] – checks if input is between Min and Max values or its equal to min or max. if ( input >= min && input <= max)
1: InRange [exclude Min/Max] – checks if input is between Min and Max values. if ( input > min && input < max)
2: OutRange [include Min/Max] – checks if input is not in range of Min and Max or its equal to min or max.
3: OutRange [exclude Min/Max] – checks if input is not in range between Min and Max.
Name: minRange (min) Type: float Default: 0.0 Note: The minimum range that input value should be.
Name: maxRange (max) Type: float Default: 1.0 Note: The maximum range that input value should be.
Name: true (tr) Type: color Default: 1.0, 1.0, 1.0 Note: The color or texture that will be output by this node when the condition is True.
Name: false (fa) Type: color Default: 0.0, 0.0, 0.0 Note: The color or texture that will be output by this node when the condition is False.
Name: output (out) Type: color Default: 1.0, 1.0, 1.0 Note: The output value.